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Thanks to everyone who played it during or after GWJ 22.

News: I fixed the overlapping issues for the Windows Version and uploaded a patch.

Postmortem:
For my first Godot game (or game in general) I am pretty satisfied.
It is in a playable state, is practically endless and the main features are there. There is a lack of selfmade assets and the scripts are more than boched, but it works- MVP state reached.

I learned much about the engine, even tough I probably only know 1% of what it's capable of. With that said, i'm looking forward to making more games in Godot, preferably with more time on my hands, and perhaps more knowledge.

Again, thank you to everyone who played the game or left a rating. Perhaps i set my sails to Web Games now...

Files

Windows-VLR.zip 12 MB
Jul 20, 2020

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